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Modifying Multiple "Physical" Parameters

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IF YOU ARE WILLING TO CHANGE THE VALUES OF SEVERAL VARIABLES EACH TIME YOU "animate" YOU CAN SIMULATE ACCELERATION, TWO DIMENSIONAL MOTION, ETC.
 public void animate() {
    pen.clearRect();
    if (y > 250) {
        yspeed = - yspeed;
    }
    yspeed = yspeed + gravity;
    y = y + yspeed;
    pen.fillOval(x,y,8,8,''red'');
  }
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Williams College
Department of Computer Science
This page is part of a section of lecture slides related to " Animations " within the topic "Iteration and Animation in Java". Other slides within this section and other sections of slides for the topic "Iteration and Animation in Java" can be accessed using the links below.
  • Animation and Repetition
  • Animation and Tedium
  • Computer Animation
  • Tedium and Computer Speed
  • Non-Repetitive Repetition
  • Variable and History (again)
  • Animations
  • The "animate" Method
  • Conditionals in Animations
  • Animating Motion
  • Motion Animations and Conditionals
  • Modifying Multiple "Physical" Parameters
  • Modifying Multiple Parameters (cont.)
  • double, double, toil and ...
  • loops
  • Repetition without "animate"
  • Java "Do" Loops
  • Java "Do" Loops (cont.)
  • A Fitting Reprise