These are images and videos of final projects produced by the
undergraduate students from CS371: Computer Graphics from the Fall
2008 semester. Students worked for four weeks on self-chosen
projects written in C++ using the G3D library. Many projects were previous SIGGRAPH papers that were not taught in class.
Click on images to see videos and high-resolution images.
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Binary Racer Aaron Schwartz and Kyle Whitson
- Networked multiplayer
- NPR binary shading in the style of Renaissance
- Vehicle physics including skids and ballistics
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| Fluid Dynamics ("Shui") Charles Cao and Kefei Lei
- SPH fluid simulation
- Distributed computation
- Photon-mapped ray tracer
- Implicit surface by marching cubes
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| Voice-Controlled Video Game Sean Barker, William Jannen, Matthew Lea and Claire Zentgraf
- Tactical real-time strategy game
- Natural-language speech input
- A* pathfinding
- Real-time physics
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3D Reconstruction from Video Tyler Bonewell, Michael Gerbush and Alex Kramer
- Optical flow
- Video capture
- Camera calibration
- 3D scene reconstruction [Pollefeys and Koch 2004]
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Comic-book Video Game Macklin Chaffee and Daniel Fast
- Network multiplayer
- Cartoon NPR
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