Evaluating the Text

If you are considering Creating Games for teaching introduction to computer science using games (or vice versa), we recommend previewing chapter 7: Strategic Thought. For art and games, preview chapter 12: Art Direction. Faculty should contact Alice Peters for an evaluation copy of the those chapters, the whole text, or special orders.

Teaching Resources

The textbook contains exercises and worksheets in almost every chapter that are suitable for homework and final projects. This page contains additional resources for classroom use. These may be used freely and without attribution for teaching. For other uses attribution is required.

General
Art and ScienceLecture Slides[Keynote | PowerPoint]
Overview/Review SessionLecture Slides[Keynote | PowerPoint]
Design and Analysis (ch. 8-10)
Design OverviewLecture Slides[Keynote | PowerPoint]
Experiments & StatisticsLecture Slides[Keynote | PowerPoint]
ProofLecture Slides[Keynote | PowerPoint]
Art Direction (ch. 12)
ShapeLecture Slides[Keynote | PowerPoint]
ValueLecture Slides[Keynote | PowerPoint]
Color PalettesLecture Slides[Keynote | PowerPoint]