import squint.*;

import javax.swing.*;

/*
 * A friendly log in window that greets the user.  This
 * program illustrates how to use an accessor method to
 * ask an object for information.
 */
public class FriendlyLogInWindow extends GUIManager {

    private JTextField userId;

    public FriendlyLogInWindow() {
        this.createWindow(200, 200);

        contentPane.add(new JLabel("Username:"));

        userId = new JTextField(8);
        contentPane.add(userId);

        contentPane.add(new JLabel("Password:"));
        contentPane.add(new JPasswordField(8));
        contentPane.add(new JButton("Authenticate"));
    }

    public void buttonClicked() {
        contentPane.add(new JLabel("Welcome " + userId.getText() + "."));
        contentPane.add(new JLabel("Your login is accepted."));
    }
}
