import java.awt.Color;

import objectdraw.DrawingCanvas;
import objectdraw.FilledOval;

// FallingSleet class

public class FallingSleet extends FallingObject {

        // size of a sleet pellet
        private static final int SLEET_SIZE = 10;

        // color for sleet
        private static final Color SLEET_COLOR = new Color(220, 220, 255);

        // initialize the instance variables and start the active object
        public FallingSleet(DrawingCanvas canvas, 
                                         double x, 
                            double speed, 
                            int screenHeight) {

                // first, call the constructor of the FallingObject class
                super(screenHeight, speed);

                // create our sleet pellet
                object = new FilledOval(x, -SLEET_SIZE, SLEET_SIZE, SLEET_SIZE, canvas);
                object.setColor(SLEET_COLOR);

                start();
        }
}
