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Williams College Computer Science
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Education
| B.A. | MIT | 2000 |
| M.Eng. | MIT | 2000 |
| M.S. | Brown University | 2002 |
| Ph.D. | Brown University | 2006 |
Research Interests [Papers]
Biography
He received his PhD from Brown University in 2006 for graduate work creating new kinds of cameras that contain multiple sensors. These cameras can focus an image after it is captured, separate an image from its background, and perform other special effects that are impossible to achieve with a single sensor. Such cameras can be used for film production and security applications.
Prof. McGuire is the papers co-chair of the 2009 ACM Symposium on Interactive 3D Graphics and Games (I3D09), a member of the Journal of Graphics Tools editorial board, the co-author of Creating Games: Mechanics, Content, and Technology, and co-chaired I3D08.
He has consulted for the games industry on titles including Titan Quest (2006) and ROBLOX (2005) and served as a senior software architect at several graphics-related companies including PeakStream, Curl, and Oculus Technologies. He is currently working on a new Xbox 360 title.