import java.util.Random;
public class LottoHelper {
    public static void main(String[] args) {
       
// Create a random number generator
       
Random picker = new Random();
       
int nextNum; // Number btn 1 and 50 to be chosen
       
System.out.println(); // skipline
       
for(int i = 0; i < 5; i++)
       
{
           
// nextInt() gives values between Integer.MIN_VALUE and Integer.MAX_VALUE
           
// Take abs value and then mod 50 to obtain a number
           
// between 0 and 49. Add 1 to get btn 1 and 50
           
nextNum = Math.abs(picker.nextInt()) % 50 + 1;
           
System.out.print(nextNum + ", ");
       
}
       
nextNum = Math.abs(picker.nextInt()) % 50 + 1;
       
System.out.println(nextNum);
       
System.out.println(); // skipline
}
}