// Pick 6 random numbers from 1 to 50
// Implemented (c) 1997 William Lenhart; Modified 1999 Andrea Danyluk

import java.util.Random;

public class LottoHelper {

    public static void main(String[] args) {
        // Create a random number generator
        Random picker = new Random();

        int nextNum; // Number btn 1 and 50 to be chosen
        System.out.println(); // skipline
        for(int i = 0; i < 5; i++)
        {
            // nextInt() gives values between Integer.MIN_VALUE and Integer.MAX_VALUE
            // Take abs value and then mod 50 to obtain a number
            // between 0 and 49. Add 1 to get btn 1 and 50
            nextNum = Math.abs(picker.nextInt()) % 50 + 1;
            System.out.print(nextNum + ", ");
        }

        nextNum = Math.abs(picker.nextInt()) % 50 + 1;
        System.out.println(nextNum);
        System.out.println(); // skipline
}

}